The majority of patients with mental health issues aren't violent. However, there are enough instances of violence in healthcare settings to make the topic worth discussing. Whether due to unintended reactions to medication, or symptoms of their condition, aggressive behavior can be a serious concern. Aggression can quickly lead to physical restraint, sedation or even confinement for the protection of the patient and others in the facility. These situations are uncertain and alarming for everyone involved. As healthcare designers, we're specifically interested in how variables such as colors, natural light, and wayfinding systems can make a facility more conducive to health and healing. But is it also possible for architecture to reduce aggression in behavioral health patients?
Can architecture reduce aggression in volatile patients?
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